project-navigation
Personal tools

Author Topic: Restyling Mesh&Texture Firebirb  (Read 31189 times)

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Restyling Mesh&Texture Firebirb
« Reply #30 on: August 27, 2012, 09:27:22 pm »
Definitely better. :)

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #31 on: August 28, 2012, 01:26:41 am »
I don't think that camo is working for you. It obscures the shape of the model and aircraft don't really use camo these days anyway. Giving it a flat metal look will help it appear more futuristic.

Also, in my opinion you should rethink your concept for what you want the skin to accomplish. Take a look at the new stiletto. The way Origin did the skin really visually pieces the aircraft's body together. When I see it, I feel like I can see how it was put together in the shop. It's also got some nice sleek lines that help bring out its shape. The nose and the cockpit area in your model are really unique, but the skin just makes it look very basic and doesn't highlight any of its unique shapes.

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #32 on: September 20, 2012, 02:14:31 pm »
Work in progress

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #33 on: September 20, 2012, 03:19:14 pm »
It's looking much better, I think. Check the images for a couple comments.

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #34 on: October 13, 2012, 11:02:28 am »
per il normalmap dovrai attendere che completi la texture del colore.
you have to wait for the normalmap to complement the texture of the color.
« Last Edit: October 13, 2012, 11:14:27 am by kOba »

Offline Latino210

  • Squad Leader
  • ****
  • Posts: 161
  • UFORadiant mapper
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #35 on: October 13, 2012, 11:10:18 am »
Cazzo, kOba, sei un grande! Complimenti!

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #36 on: October 13, 2012, 11:23:31 am »
:o Spero che mettersi schettino nell'avatar sia sarcasmo...  ??? altrimenti questo significa che la barca sta affondando...
« Last Edit: October 13, 2012, 11:57:11 am by kOba »

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #37 on: October 13, 2012, 11:29:25 am »
P.S. Comunque grazie per i complimenti

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #38 on: October 13, 2012, 01:51:24 pm »
Looking good.

Offline mor

  • Cannon Fodder
  • **
  • Posts: 5
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #39 on: November 02, 2012, 06:32:14 pm »
what is the size limitation for the firebird and how much up can we go?

Offline Templer

  • Cannon Fodder
  • **
  • Posts: 2
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #40 on: November 04, 2012, 04:07:02 pm »
If the opinion of a freshman counts.

I am absolutely against the landing gear!
The wheels give the impression that the dropship have to roll  to start like an airplane / jet would.
In fact, however, the dropship often has to land like a helicopter on rough terrain.

Neither of Galactica's Raptor nor the dropship used in Alien show wheels.

On that note - please no!

Other than that - great work!

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Restyling Mesh&Texture Firebirb
« Reply #41 on: November 04, 2012, 07:27:54 pm »
If the opinion of a freshman counts.

I am absolutely against the landing gear!
The wheels give the impression that the dropship have to roll  to start like an airplane / jet would.
In fact, however, the dropship often has to land like a helicopter on rough terrain.

Neither of Galactica's Raptor nor the dropship used in Alien show wheels.

On that note - please no!

Other than that - great work!
You know, just because its a VTOL it doesnt mean it can take off or land like a normal aircraft (like the Harrier). Even if the Firebird wouldn't be able to land or start like a jet - it would help if there's some trouble with the engine - so it still have the ability to land without any additional damage.
« Last Edit: November 04, 2012, 07:33:05 pm by Crystan »

Offline Nutter

  • Squad Leader
  • ****
  • Posts: 223
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #42 on: November 04, 2012, 09:35:49 pm »
Also note:
Helicopters. Using. Wheels.
Also. These.*

They have to be move around as well, ya know. Especially since at least the Stiletto, Firebird and Saracen probably were deisgned with typical hangars in mind just as much as the ones you use in game. Giving them skids would be kind of like shooting yourself in the leg before running off to war.

Come to think of it, from what I've seen, most helicopters using skids are rather light. The AH-1 (Cobra) is just under three tonnes, empty and a bit over four at max takeoff weight and the MH-6 (Little Bird) is a bit over 700 kilograms and 1400 at max takeoff. But that's just me guessing.

*This post would look so much better if the place had spoilers I could hide the pics in. But that's details.

Here's another thing I found on the topic after finishing the post.

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #43 on: December 14, 2012, 11:36:38 am »
update work
Stretched again the texture, completed to 70% ...
Great formatting my PC, because viruses ... :'(
By the end of the month I will return to work on it. 8)

Offline kOba

  • Project Artist
  • Squad Leader
  • ***
  • Posts: 112
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #44 on: December 28, 2012, 02:11:48 am »
Postponed until after the Christmas holidays