project-navigation
Personal tools

Author Topic: Restyling Mesh&Texture Firebirb  (Read 34266 times)

Offline Seerorin

  • Rookie
  • ***
  • Posts: 54
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #60 on: August 19, 2014, 12:38:51 pm »
Just a little insight. You could make the plane a bit taller That way you can easily avoid engines to be too close. Also this is an assault craft. Nose weapon shouldn't be in some kind of bay or anything. Either remove it completely and say it's an unarmed military troop transport or make it so it can mount weapons on a rotary in the front. Also a double cockpit would be nice(dunno if you can assign two pilots or not but for this kind of craft would be always a must have, de second pilot in groound missions should be the gunner(don't have to implement that... But it's pretty strange the craft don't give you any sight on map. It should be giving at least line of sight in front cause the cockpit.

Offline Noordung

  • Squad Leader
  • ****
  • Posts: 285
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #61 on: August 19, 2014, 12:48:17 pm »
on the other hand we could say computers are very good and we dont need 2 pilots ;D

Offline Seerorin

  • Rookie
  • ***
  • Posts: 54
    • View Profile
Re: Restyling Mesh&Texture Firebirb
« Reply #62 on: August 20, 2014, 01:55:35 pm »
Yeah also could work, the we have so good computers that it's as easy to control this bird as a game. XD