##############################################
LIST OF EVERYTHING TO MAKE IT WORK [ ufoai_2.0-rc6 ]
##############################################
#make a directory to download/build the game
mkdir ufo_2.0-rc6_svn_4746
#go to this directory
cd ufo_2.0-rc6_svn_4746
#download source of 2.0-rc6 release 4746
svn co -r 4746
https://svn.sourceforge.net/svnroot/ufoai/ufoai/tags/ufoai_2.0-rc6#once downloaded a directory: "ufoai_2.0-rc6" must be present, contains a lot of things
#go to this directory
cd ufoai_2.0-rc6
#clean traces of any previous build
make clean
#compile the game
make src
#copy "ufo2map" from: "ufo_2_6_4746/ufoai_2.0-rc6/src/releasei386"
#in: "ufo_2_6_4746/ufoai_2.0-rc6/"
cp src/releasei386/ufo2map ./
#compile the maps
make maps
#copy: "ufo", " ref_glx.so", "ref_sdl.so", "snd_alsa.so", "snd_oss.so", "snd_arts.so", "snd_sdl.so"
#from: "ufo_2_6_4746/ufoai_2.0-rc6/src/releasei386"
#in: "ufo_2_6_4746/ufoai_2.0-rc6/"
cp src/release/i386/ufo ./
cp src/release/i386/ref_glx.so ./
cp src/release/i386/ref_sdl.so ./
cp src/release/i386/snd_alsa.so ./
cp src/release/i386/snd_oss.so ./
cp src/release/i386/snd_arts.so ./
cp src/release/i386/snd_sdl.so ./
#copy: "game.so"
#from: "ufo_2_6_4746/ufoai_2.0-rc6/src/releasei386"
#in: "ufo_2_6_4746/ufoai_2.0-rc6/base"
cp src/releasei386/game.so /base
#launch the game
./ufo