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UFO:Alien Invasion
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How long does compiling usually take (etc) ATM?
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Topic: How long does compiling usually take (etc) ATM? (Read 18149 times)
nueff
Cannon Fodder
Posts: 5
How long does compiling usually take (etc) ATM?
«
on:
July 05, 2010, 02:53:51 pm »
Hi!
Could someone tell me about how long compiling svn/trunk for the first time should usually take at the moment (ver 2.4 something I guess)?
Also, subsequent times (+ ccache) - a lot faster I hope?
Mine's been running for hours and hours now on a dual core 1.86ghz. It's still busy with the maps and I'm beginning to thing that I'll have to abort sooner or later to have it run again on a machine I'm not using as Desktop... anyone tried if it usually survives multiple hibernations (/pm-hibernate)?
thx...
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Last Edit: July 05, 2010, 02:56:06 pm by nueff
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: How long does compiling usually take (etc) ATM?
«
Reply #1 on:
July 05, 2010, 03:13:13 pm »
compiling the game is done in ~30 seconds on my machine. compiling the maps is not needed. you can just run "make maps-sync" or run the contrib/script/map-get.py script directly
but if you want to compile the maps - see the wiki about compiling times
http://ufoai.ninex.info/wiki/index.php/Mapping/Compile_time
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keybounce
Sergeant
Posts: 330
Re: How long does compiling usually take (etc) ATM?
«
Reply #2 on:
July 06, 2010, 07:04:51 am »
30 seconds? From clean, the code for the program (universal, so it's compiling twice) takes about 5 minutes on my machine
But yea, the maps take days.
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How long does compiling usually take (etc) ATM?