UFO:Alien Invasion
Development => Newbie Coding => Topic started by: nueff on July 05, 2010, 02:53:51 pm
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Hi!
Could someone tell me about how long compiling svn/trunk for the first time should usually take at the moment (ver 2.4 something I guess)?
Also, subsequent times (+ ccache) - a lot faster I hope?
Mine's been running for hours and hours now on a dual core 1.86ghz. It's still busy with the maps and I'm beginning to thing that I'll have to abort sooner or later to have it run again on a machine I'm not using as Desktop... anyone tried if it usually survives multiple hibernations (/pm-hibernate)?
thx...
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compiling the game is done in ~30 seconds on my machine. compiling the maps is not needed. you can just run "make maps-sync" or run the contrib/script/map-get.py script directly
but if you want to compile the maps - see the wiki about compiling times
http://ufoai.ninex.info/wiki/index.php/Mapping/Compile_time
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30 seconds? From clean, the code for the program (universal, so it's compiling twice) takes about 5 minutes on my machine
But yea, the maps take days.