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Author Topic: Win32 Development Binary Installer Links  (Read 465353 times)

Offline masssiveego

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Re: Win32 Development Binary Installer Links
« Reply #480 on: May 10, 2010, 06:52:16 am »
okay finally figured out the installer was skipping the ufo file.  Now it's says I don't have a graphics card? 

Offline Legendman3

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Re: Win32 Development Binary Installer Links
« Reply #481 on: May 11, 2010, 11:06:14 pm »
Standard installation directory on windows 7 "C:\Users\Public\UFOAI-2.3-dev"??
"Public" is not my username. Is that intentional?

Yes it is intentional thats the way the game works just go with it

Ain Soph Aur

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Re: Win32 Development Binary Installer Links
« Reply #482 on: May 11, 2010, 11:13:54 pm »
From what i could gather around the forum, it seems all the actual content for the stable release is there already. All that was missing were some articles and bug hunting. I'm hopeful that i will get to play a release within the next few weeks at most  :D I really can't get myself involved with the constant dev builds until i know what the game is like as a stable version. I want the best first impression possible.

I won't risk a bad impresion through a dev build, i love X-COM too much. I'm sure i'm not the only "lurker" who feels the same way.

I dont know if you like this, but: when the final release of version 2.3 is out, maybe the game - in his single player version - isnt 100% done. means, you maybe cant finish the game like it was intendet. At least thats what i heard. The final release may be within reach, but the game isnt finished. BUT the game is really great! I cant wait to finaly play the singleplayer mode again :D

Offline ShadesOfGrey

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Re: Win32 Development Binary Installer Links
« Reply #483 on: May 13, 2010, 06:21:16 am »
Standard installation directory on windows 7 "C:\Users\Public\UFOAI-2.3-dev"??
"Public" is not my username. Is that intentional?

Put simply, Windows Vista/7's improved security model make this a necessity if you want any other users to play the game...  Of course, if your system is single user, well, it really shouldn't matter anyway.  But you can install it in whatever directory you have sufficient access rights to.  Particularly if you want to prevent other users from playing the game (for whatever reason).

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #484 on: May 14, 2010, 08:15:20 am »
Now uploading rev. 29905, a link should be ready in a good several hours.

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #485 on: May 14, 2010, 06:28:31 pm »
OK, it's finally here!

This is an installer in RELEASE compilation mode:
http://www.destructavator.com/92dl/ufoai/ufoai_2_3_dev_win32_r29905.exe

If you want the DEBUG version, I have the executable EXE files and Game.DLL files in a separate, small package here, just replace the files from the main installer:
http://www.destructavator.com/92dl/ufoai/binaries_r29905.zip

This should allow anyone to run both release and debug versions of the game.

Please note that if you intend to report bugs, it is recommended that you use the DEBUG files, thank you.

Offline Mattn

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Re: Win32 Development Binary Installer Links
« Reply #486 on: May 14, 2010, 06:48:08 pm »
thanks a lot

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #487 on: May 15, 2010, 02:04:47 pm »
http://www.destructavator.com/92dl/ufoai/ufoai_2_3_dev_win32_r29944.exe

Another in RELEASE mode, from the newly created 2.3 branch.

I don't have separate binaries for DEBUG available at the moment, but when I can get to it I'll build and upload those as well.

Please Note:  This revision is past a savegame break, you will need to start over in a new game with this installer.

Offline Aphex Ice

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Re: Win32 Development Binary Installer Links
« Reply #488 on: May 16, 2010, 12:41:48 pm »
Having a few problems with this 2.3 build on windows 7 (although have also tried on an xp machine and is also same) have tried compiling it myself to no avail, basically what is happening is  loads the game and installs fine, but when loading first mission map it just freezes and locks up game then doesnt respond have tried leaving it for over an hour and still the same

tried xp sp 3 mode run as admin
my instalation drive has my user account as owner and security permissions to allow full control for my user

am running
Windows 7 x64 Ultimate
AMD Black Edition 3.2ghx Dual Core
4GB GeIL
2x ATI 2600 HD XT
2.2 worked fine on this machine under Vista x64 Home Premium

also same on

Acer 6920 Laptop
Windows 7x64 Ultimate
2.0ghz T5200 Dual Core
2gb Ram
ATI 3650 MXM
2.2 worked fine on this machine under Vista x32 Home Basic

HP nx6125
Windows XP sp3
1.8 Sempron Single Core
1.5Gb Ram
X1300 Integrated G/Card 128
2.2 worked fine on this machine

any suggestions would be gratefully appreciated, I seem to remember a semi fix to a vista problem by changing the sound settings (was that for this?)

Offline MCR

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Re: Win32 Development Binary Installer Links
« Reply #489 on: May 16, 2010, 01:33:22 pm »
Try this:
Start game.
Change resolution.
Exit the game.

Start the game again.

Offline Aphex Ice

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Re: Win32 Development Binary Installer Links
« Reply #490 on: May 16, 2010, 03:29:01 pm »
Nice one that worked a treat :) glad i posted finally now thanks alot

Offline lorddreamthief

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Re: Win32 Development Binary Installer Links
« Reply #491 on: May 16, 2010, 03:35:11 pm »

---- filesystem initialization -----
Adding game dir: ./base
Added packfile ./base/0base.pk3 (8 files)
Added packfile ./base/0maps.pk3 (533 files)
Added packfile ./base/0materials.pk3 (45 files)
Added packfile ./base/0media.pk3 (10 files)
Added packfile ./base/0models.pk3 (1774 files)
Added packfile ./base/0music.pk3 (50 files)
Added packfile ./base/0pics.pk3 (2874 files)
Added packfile ./base/0shaders.pk3 (26 files)
Added packfile ./base/0snd.pk3 (266 files)
Added packfile ./base/0ufos.pk3 (98 files)
Added packfile ./base/0videos.pk3 (1 files)
Adding game dir: C:\Users\Gareth\AppData\Roaming\UFOAI/2.3-dev/base
using C:\Users\Gareth\AppData\Roaming\UFOAI/2.3-dev/base for writing
executing default.cfg
couldn't execute config.cfg

----- network initialization -------
libcurl/7.16.4 zlib/1.2.2 initialized.

------ server initialization -------
added 7 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.14
I: desktop depth: 32bpp
I: video memory: 0
I: Available resolutions: 1366x768 1280x768 1280x720 1024x768 1024x600 1024x480 800x600 800x480 720x480 640x480 (10)
I: video driver: windib
I: setting mode -1
I: set swap control to 0
I: 1024x768 (fullscreen: no)
I: got 8 bits of stencil
I: got 16 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
I: got 1 multisample buffers
GLVENDOR: Microsoft Corporation
GL_ the following errRENDERER: GDI Generic
GL_VERSION: 1.1.0
GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
No hardware acceleration detected.
Update your graphic card drivers.
FS_RemoveFile: remove C:\Users\Gareth\AppData\Roaming\UFOAI/2.3-dev/base/keys.cfg

Shutdown


I am getting the above error when trying to load ..any suggestions?

Offline geever

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Re: Win32 Development Binary Installer Links
« Reply #492 on: May 16, 2010, 03:38:02 pm »
GLVENDOR: Microsoft Corporation
GL_ the following errRENDERER: GDI Generic
GL_VERSION: 1.1.0
....
No hardware acceleration detected.
...

I am getting the above error when trying to load ..any suggestions?

Install a driver for your videocard.

-geever

Offline lorddreamthief

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Re: Win32 Development Binary Installer Links
« Reply #493 on: May 16, 2010, 04:23:55 pm »
Have latest drivers and, dl direct x9 if that makes a difference
still the same error

Offline MCR

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Re: Win32 Development Binary Installer Links
« Reply #494 on: May 16, 2010, 05:35:43 pm »
Nice one that worked a treat :) glad i posted finally now thanks alot
Yes, that's a nasty bug, which we should repair before v2.3 final gets released. I will add this important info to the graphic options tooltips !