project-navigation
Personal tools

Author Topic: Need a modeler?  (Read 160388 times)

Surrealistik

  • Guest
Re: Need a modeler?
« Reply #165 on: July 15, 2008, 05:45:30 pm »
Proximity mines?

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Need a modeler?
« Reply #166 on: July 18, 2008, 10:57:23 am »
Hey TrashMan, would you be interested in making a heavier variant of the Needler? Since we're expanding the alien arsenal, this is a must-have for us, and we'd really appreciate it.

Regards,
Winter

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: Need a modeler?
« Reply #167 on: July 19, 2008, 01:51:08 pm »
I was under the impression that the Needler is already a heavy weapon...well, what do you know :)

I'll see what can be done about it.

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Need a modeler?
« Reply #168 on: July 19, 2008, 06:47:41 pm »
I was under the impression that the Needler is already a heavy weapon...well, what do you know :)

I'll see what can be done about it.

Basically what we're looking for in the heavy needler is the alien equivalent of the Barrett M82A1 to a smaller, lower-calibre sniper rifle.

Regards,
Winter

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: Need a modeler?
« Reply #169 on: August 04, 2008, 12:13:43 pm »
Duh..I'm an idiot.. I have to ask again. I'm trying to check out the latest game files via SVN.
It is the 2.2/ branch...right?

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Need a modeler?
« Reply #170 on: August 04, 2008, 12:15:34 pm »
Duh..I'm an idiot.. I have to ask again. I'm trying to check out the latest game files via SVN.
It is the 2.2/ branch...right?

No, trunk is the latest. Of course trunk is broken right now . . .

Regards,
Winter

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Need a modeler?
« Reply #171 on: August 04, 2008, 01:08:56 pm »
trunk is broken?

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Need a modeler?
« Reply #172 on: August 04, 2008, 01:22:59 pm »
Worked for me this afternoon.

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: Need a modeler?
« Reply #173 on: August 04, 2008, 02:01:43 pm »
I think he means it can't be downloaded via SVN at the moment. It doesn't want to download for me. I get some error reports.

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Need a modeler?
« Reply #174 on: August 04, 2008, 02:02:42 pm »
That too worked for me.

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: Need a modeler?
« Reply #175 on: August 04, 2008, 03:32:59 pm »
Error: PROPFIND request failed on '/viewvc/ufoai/ufoai/trunk' 
Error: PROPFIND of '/viewvc/ufoai/ufoai/trunk': 302 Found (http://ufoai.svn.sourceforge.net



Offline Kildor

  • Project Artist
  • Captain
  • ***
  • Posts: 757
  • Project mapper and some other stuff`er
    • View Profile
    • http://ufoai.nx0.ru
Re: Need a modeler?
« Reply #176 on: August 04, 2008, 04:21:05 pm »
You are trying wrong URL
svn co https://ufoai.svn.sourceforge.net/svnroot/ufoai ufoai
As it`s writed here

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Need a modeler?
« Reply #177 on: August 04, 2008, 04:48:59 pm »
Huh. I thought trunk was broken, maybe it's not anymore. It all moves so fast! :P

Regards,
Winter

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: Need a modeler?
« Reply #178 on: August 04, 2008, 09:41:36 pm »
I Dl ed the trunk now...erm...where's the exe?

the build folder with all the models and other content is there, and there are  folders with the code, but where's the latest .exe?

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Need a modeler?
« Reply #179 on: August 04, 2008, 09:46:25 pm »
Trunk doesn't contain an exe. It only contains the source, and from that you can compile your own executable. For instructions on how to do this, refer to the wiki.