General > Discussion
Dual Wielding Pistols?
TrashMan:
Bah. You're over-analyzing this. It's a game!
If someone wants to dual-wield, let him. Heck, even JA2 had dual-wielding!
shevegen:
I recently played Fallout 2 again, and you can actually wield 2 Sniper rifles (one in each hand)
and shoot twice during one combat round. I found this unrealistic because I normally picture one
sniper rifle being wielded with both hands at least, so if we talk about realism, sometimes
even commercial games did make bad design decisions. You could fire both sniper rifles in one
round :-)
By the way, not wanting to digress but there could be a new fire mode "fire both pistols
at same target" which could result in one "dual shot" at a slightly higher damage and hit
rate than firing only one.
hotdog:
--- Quote from: shevegen on September 13, 2008, 08:39:43 pm ---I recently played Fallout 2 again, and you can actually wield 2 Sniper rifles (one in each hand)
and shoot twice during one combat round. I found this unrealistic because I normally picture one
sniper rifle being wielded with both hands at least, so if we talk about realism, sometimes
even commercial games did make bad design decisions. You could fire both sniper rifles in one
round :-)
By the way, not wanting to digress but there could be a new fire mode "fire both pistols
at same target" which could result in one "dual shot" at a slightly higher damage and hit
rate than firing only one.
--- End quote ---
What are you talking about? Fallout 2 gave you two weapon slots so you could switch between weapons since almost every gun had it's own ammo. Thus relying on one gun type was a bad idea due to the limited amount you could have at any time. I hear about this all the time and I have yet to see two shots go off at once at the cost of one shot AP. The character graphic clearly shows your guy put away one weapon and pull out the other. This function costs no AP therefore it's possible to go into a room and use your SMG to shoot down some people and then switch to the rocket launcher and shoot a rocket at the super mutant. Also note that AP is basically a measure of how fast your character is. One round is six seconds. Every six seconds (one round) you get your AP filled. With it maxed out you can take anywhere from 2-4 shots depending on character setup and the gun being used. With the 4 shot setup being hard to achieve and not as useful with precision based weapons as a two or three shot setup is. 4 bursts from an smg or 2 heavy damage accurate and aimed shots at your enemies eye? I see no problem in allowing a player to use two weapons at once for extra lead in the air. Some might prefer it to using snipers since sniper combat (also known as realistic and in slang terms SOCOM combat) is rather boring for some people.
It comes down to this.
- Allow players to play either way and appease two crowds. Give the devs more to work with in their designs and ideas.
- Allow players to play only one way and alienate yourself from one crowd appeasing only one. Give the devs less idea freedom.
Now, please state your reason for wanting to take away from the fanbase, possible modding community base, and gameplay.
Why is it that you wish to oppress people to thinking and playing like you do? Answer that question. Because that is EXACTLY what you are asking devs to do. You ask them to chop off their own hand for no good reason. This question is aimed at those who want SOCOM combat.
I agree with shev. It's easier to learn how to use your hand than it is to live without it. Give the option but in no way make it uber or mandatory to the point where it breaks the game.
Juni Ori:
--- Quote from: hotdog on September 14, 2008, 08:01:17 am ---Why is it that you wish to oppress people to thinking and playing like you do? Answer that question. Because that is EXACTLY what you are asking devs to do. You ask them to chop off their own hand for no good reason. This question is aimed at those who want SOCOM combat.
I agree with shev. It's easier to learn how to use your hand than it is to live without it. Give the option but in no way make it uber or mandatory to the point where it breaks the game.
--- End quote ---
Isn't that actually the thing: oppressing people? Trying to put the blame on others? Why wouldn't we all have right to say our opinion. I bet that the devs both listen us and our opinions and stick with their decisions they have decided to stick with.
Winter:
--- Quote from: hotdog on September 14, 2008, 08:01:17 am ---- Allow players to play either way and appease two crowds. Give the devs more to work with in their designs and ideas. (Waste precious development time and resources on a completely useless feature)
OR
- Allow players to play only one way and alienate yourself from one crowd appeasing only one. Give the devs less idea freedom. (Let the developers get on with things rather than bowing to pressure for things we don't want or like)
--- End quote ---
Additions/translations mine, in red. No dual-wielding pistol mode is in the plans and, unless somebody joins the team for no other reason and with no greater prioriy than to waste code on this, no dual-wielding pistol mode will be added.
Regards,
Winter
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