27 #include "../client/client.h"
28 #include "../client/cl_shared.h"
29 #include "../client/cl_lua.h"
30 #include "../client/renderer/r_state.h"
31 #include "../client/ui/ui_main.h"
32 #include "../common/routing.h"
33 #include "../server/server.h"
34 #include "../server/sv_rma.h"
80 if (filterId && !
Q_streq(filterId, md->
id))
static void SetUpTestCase()
TEST_F(MapDefStatsTest, DISABLED_MapDefStatistic)
This test cycles through the list of map definitions found in the maps.ufo script and collects some p...
void * LIST_GetByIdx(linkedList_t *list, int index)
Get an entry of a linked list by its index in the list.
memPool_t * sv_genericPool
void Com_ParseScripts(bool onlyServer)
gltexunit_t texunits[MAX_GL_TEXUNITS]
cvar_t * masterserver_url
memPool_t * cl_genericPool
static void TearDownTestCase()
gltexunit_t * active_texunit
cvar_t * Cvar_Get(const char *var_name, const char *var_value, int flags, const char *desc)
Init or return a cvar.
void CL_InitLua(void)
Initializes the ui-lua interfacing environment.
#define Mem_CreatePool(name)
memPool_t * com_networkPool
const char * TEST_GetStringProperty(const char *name)
memPool_t * vid_imagePool
#define MapDef_Foreach(var)
cvar_t * sv_dumpmapassembly
void SV_PrintAssemblyStats(const char *mapTheme, const char *asmName)