UFO: Alien Invasion
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Functions | |
void | CL_SpawnParseEntitystring (void) |
Parse the map entity string and spawns those entities that are client-side only. More... | |
Parse the map entity string and spawns those entities that are client-side only.
Definition at line 308 of file cl_spawn.cpp.
References localEntityParse_s::attenuation, cl, CL_SpawnCall(), Com_EParseValue(), Com_Error(), Com_Parse(), localEntityParse_s::entnum, localEntityParse_s::entStringPos, ERR_DROP, LM_Think(), clientBattleScape_s::mapData, mapData_s::mapEntityString, clientBattleScape_s::mapMaxLevel, localEntityParse_s::maxLevel, localEntityParse_s::maxMultiplayerTeams, clientBattleScape_s::numLMs, clientBattleScape_s::numMapParticles, OBJZERO, PATHFINDING_HEIGHT, Q_streq, localEntityParse_s::scale, SND_VOLUME_DEFAULT, SOUND_ATTN_IDLE, TEAM_MAX_HUMAN, v, VectorSet, and localEntityParse_s::volume.
Referenced by CL_ViewLoadMedia().