UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Submit Patch #5507 Component Rate should have been a float
Go to the next issue (open or closed)
Go to the next open issue
This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Submit Patch
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
Issue details
  • Resolution
    RESOLVED
Attachments (1)
Duplicate issues (0)
This issue does not have any duplicates
Description
When I implemented the Component Rate support, I was inexperienced with the patching process and when I copied it over, it changed from a float to an int when I built the patch manually. Just got a free morning and was trying to pay with it and it wasn't working. And I debugged it and discovered the problem was the improper variable type selection. Switching it from V_INT to V_FLOAT solves it. I've attached the patch to do that.
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif