UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Open Feature request #5503 [Geoscape] To sell a stored UFO from UFO yard window
action_vote_minus_faded.png
1
Votes
action_vote_plus_faded.png
Go to the next issue (open or closed)
Go to the next open issue
Issue basics
  • Type of issue
    Feature request
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
Issue details
  • Complexity
    Not determined
Attachments (2)
  • /bugs/files/show/435
    ufoaiSellUFO.jpg uploaded Sep 03, 2015 by unknown user
  • /bugs/files/show/434
    ufoaiSellStoredUFO.jpg uploaded Sep 03, 2015 by unknown user
Duplicate issues (0)
This issue does not have any duplicates
Description
'''Context:'''
Currently, in v2.5, you are given the opportunity to sell
# both damaged and pristine captured UFOs at the same price
# to any nation no matter the distance (and not only to the one the UFO landed or crashed on).
# immediately after the UFO is secured

If the UFO is not sold at this moment, and is transfered to a yard, in order to be dismantled, then you can only
# transfer it to another yard, provided it's not full, or
# destroy it to no gain, to make room for another, more interesting UFO (less damaged, better class (scrap-wise), a new model to study).

'''Suggestion:'''
I wonder if it would be easy to add a second opportunity to sell the UFO to a nation when it's stored in a yard.
I don't see any intern logic that would oppose this possibility:
* the UFO is in the same state as when it was captured
* same class UFOs are still sold at the same price as when the one that's stored was captured
* distances are not a concern


Looking at a UFO-yard window, we see that the Transfer button is not that useful, because there's a Transfer tab too, and as far as I know, they do the same. Hence, the Sell button could replace this Transfer button (see joined screenshot).


Perhaps, if it's not wanted to summon the same Sell UFO window as when the Secure mission is won,only one nation could simply be possible: the one the yard is build in. The player would thus not be asked whom he wants to sell.
Likewise, price doesn't need to be the same: let's say that the nation consider it's now normal business, and charge a tax.
The same notice would appear in the log (except that the UFO number is now lost?)
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif