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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Feature request #5350 show name of map assembly in mapstring
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This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Feature request
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    Not determined
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  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Resolution
    RESOLVED
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Description
Right now, from the data shown in the logfile it is not possible to tell what assembly of a map was loaded / the game was trying to load.<BR>
<BR>
> 2014/07/02 23:25:13 found at './base'
> 2014/07/02 23:25:13 SV_ParseAssembly: warning - cvar 'rm_drop' value doesn't seem to be a valid tile id '' - set to default '+craft_drop_firebird'
> 2014/07/02 23:25:13 SV_ParseAssembly: warning - cvar 'rm_ufo' value doesn't seem to be a valid tile id '' - set to default '+craft_ufo_bomber'
> 2014/07/02 23:25:13 tiles: -village/vil_ +estate +craft_drop_firebird +street_h_03 +street_h_06 +garage_03 +nature_04 +nature_04 +nature_09 +nature_08 +nature_07 +nature_07
> 2014/07/02 23:25:13 pos: -24 -8 0 8 -16 0 -24 -8 0 -8 -8 0 8 8 0 24 8 0 24 16 0 0 -16 0 -8 -16 0 -16 -16 0 -24 -16 0
> 2014/07/02 23:25:13 tiles: 11
> 2014/07/02 23:25:13 CM_LoadMap: "-village/vil_ +estate +craft_drop_firebird +street_h_03 +street_h_06 +garage_03 +nature_04 +nature_04 +nature_09 +nature_08 +nature_07 +nature_07" "-24 -8 0 8 -16 0 -24 -8 0 -8 -8 0 8 8 0 24 8 0 24 16 0 0 -16 0 -8 -16 0 -16 -16 0 -24 -16 0"
> 2014/07/02 23:25:15 Rerouted 563 cols for RMA in 1.0s
> 2014/07/02 23:25:15 checksum for the map '+village': 1285352063
<BR>
The the mapdef and the assembly name should be shown somewhere in these lines. Like '''Map +village2 - Loading assembly 'sp_sml_01' from mapdef 'vil2_sp_sml_01''''
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