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icon_project.png UFO: Alien Invasion / Closed Feature request #5276 Kerrblade should be handled as a primary weapon by equipping code
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This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Feature request
  • Category
    Not determined
  • Targetted for
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  • Status
    Closed
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Resolution
    RESOLVED
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Description
Right now, the Kerrblade is handled as a misc item by the equiping code. This raises some problems.<BR>
1. It´s huge. It needs two hands to use it. Thus, it would be much more logical for an alien to have a Kerrblade and a sidearm than it would be to have a rifle and a Kerrblade.<BR>
2. An alien equiped with a Kerrblade will always only have its Kerrblade. Nothing else.<BR>
3. Of course the Kerrblade can be used as a backup weapon. But in this case it will go to the backpack and we will rarely see it in action.<BR>
<BR>
If we handle the Kerrblade as a primary weapon, we loose nothing. But it would give us a much better diversity. We could e.g give an alien a Kerrblade, a sidearm as a backup weapon and additional misc items.


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