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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Open Feature request #5192 [mapcompiler] check for invalid models
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Issue basics
  • Type of issue
    Feature request
  • Category
    Map Compiler (ufo2map)
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
If there is an invalid model (model has no name, model was not found at given path) in a map, it is not easy to find out about this, as the mapcompiler gives no information. The only way to see this, is loading the map ingame, where the console prints:<BR> R_FindModel: Could not find ' '<BR>
Maybe the -check option of ufo2map could give the same information?
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