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icon_project.png UFO: Alien Invasion / Closed Submit Patch #4574 new normal maps tga
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Submit Patch
  • Category
    Artwork
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
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  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/patches/447 Item 447] imported from sourceforge.net tracker on 2013-01-28 20:39:33

Hi,

I have generated a few normal maps for textures.
tga files with relative path to the textures directory and the patch for svn properties are in attachment (split per 256k files because of sourceforge limit)

Hope this helps
Zark
PS:I release these under "GPL 2.0 licence or later"...


===== Comments Ported from Sourceforge =====

====== zark127 (2009-12-27 14:06:42) ======

normal map
====== zark127 (2009-12-27 14:07:14) ======


====== zark127 (2009-12-27 14:07:34) ======


====== zark127 (2009-12-27 14:07:53) ======


====== zark127 (2009-12-27 14:08:50) ======

patch for file svn properties
====== tlh2000 (2009-12-27 21:05:04) ======

thanks for your normalmaps - please also provide the heightmaps that you based your normalmaps onto.
====== tlh2000 (2009-12-27 21:06:31) ======

sorry to say that, but it looks like your normals don't have the height in their alpha channel encoded - please see http://ufoai.ninex.info/wiki/index.php/Artwork#Normalmaps
====== tlh2000 (2009-12-28 21:17:37) ======

reason why it was rejected - see previous commit about missing alpha channel
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