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icon_project.png UFO: Alien Invasion / Open Feature request #3943 actor stops moving when at a door
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mattn (@tlh2000) has been working on this issue since January 28, 2013 (20:48)
Issue basics
  • Type of issue
    Feature request
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Accepted
  • Priority
    4. Useful
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/feature-requests/459 Item 459] imported from sourceforge.net tracker on 2013-01-28 20:20:07

tested in r28565
the steps for this are for all doors.

1. start the estate map in skirmish
2. select unit 8 and make the unit move the route as per image 1
3. notice the unit abrutly stops moving at the door as per image 2.
4. re-active the route to the same target as per image 1,
5. notice that the unit stops moving as per image 3.

the units should not stop walking when they approach a door.

===== Comments Ported from Sourceforge =====

====== markhawrylak (2010-02-13 21:55:27) ======

actor stops moving when at a door
====== tlh2000 (2010-02-13 21:59:39) ======

that's not really a bug, but a feature ;) - moving this to feature request.

the actor is always stopping once interacting with something is possible - in this case a door (from each side)
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