UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
Go to the previous open issue
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
icon_project.png UFO: Alien Invasion / Closed Feature request #3799 g_notu does not work with weapons
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
Go to the next issue (open or closed)
Go to the next open issue
This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Feature request
  • Category
    Engine
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (0)
There are no items
People involved
Times and dates
  • Posted at
  • Last updated
Issue details
  • Complexity
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
[http://sourceforge.net/p/ufoai/feature-requests/314 Item 314] imported from sourceforge.net tracker on 2013-01-28 20:18:20

g_notu does not work when weapons are fired - tus are not restored in this case.
also, tus are restored to what they were before walking action, not what the max for the soldier is - restoring to max would be better, if possible.
===== Comments Ported from Sourceforge =====

====== tlh2000 (2008-03-29 09:54:18) ======

Logged In: YES
user_id=116930
Originator: NO

yes, this was only for walking around in a map
====== darkrainx (2012-12-19 22:33:40.943000) ======

- **status**: open --> closed
- **milestone**: --> 3D_Engine

====== darkrainx (2012-12-19 22:33:41.251000) ======

This has been implemented
Todos (0 / 0)
Issue created
footer_logo.png The Bug Genie 4.3.1 | Support | Feedback spinning_16.gif