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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Feature request #3692 keep the UFO landing site active
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Feature request
  • Category
    Campaign
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/feature-requests/207 Item 207] imported from sourceforge.net tracker on 2013-01-28 20:16:10

when successfully cleaned ufo landing area (and capturing the ufo) it vanish if there is NO UFO hangar on base


* i suggest You keep the UFO landing site active for:

- possible recover UFO at later time after hangar is built
- allow leave soldiers there to guard against intruders
-- sending additional forces the site works same like normal landing
-- alien recovery team (trying rescue the ufo)
-- local state spec-ops units (trying capture the ufo for them-self)
--- ability to capture alive local spec-ops/spy/army/research units = trade theirs lives for $ or equipment

in overall there may be higher activity within area if UFO was left w/o any guarding soldiers

-- scouting ufos
-- recovery/repairing Alien party etc.)
-- local authorities may start theirs own on-site research (chance to capture more human equip/science staff(chance to convince them to work for You;) or even already get hands on some finished research etc)

similar scenario may be used for crashed/shootdown UFOs
- able recover more UFO equipment with bigger transport at later point of time

overall such change increases gameplay, variety of encounters and allows range of strategies what to do :)

it may sound complicated but most of needed features are already in game ...
===== Comments Ported from Sourceforge =====

====== tlh2000 (2007-07-06 16:49:38) ======

Logged In: YES
user_id=116930
Originator: NO

there is a new flag in mission_t: keepAfterFail
====== foltynd (2007-07-06 17:32:10) ======

Logged In: YES
user_id=725589
Originator: YES

thats nice, but what about 'keepAfterVictory' ?
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