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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Feature request #3620 Team Room functionality
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Feature request
  • Category
    Engine
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Description
[http://sourceforge.net/p/ufoai/feature-requests/135 Item 135] imported from sourceforge.net tracker on 2013-01-28 20:14:20

IIRC, In the original game the team room allowed
training of unassigned troops i.e. those not assigned
to aircraft as a combat team to under go training in
physical, weapon or psychic disciplines.

Once a trooper was assigned to training, the
progression was like a type of research: it affected
the mind, physical or weapons attributes. This allowed
new recruits to be kept in a training state so they
weren't too inept if they were needed as replacements.

Maybe in the interests of balance, no skills can be
improved past a maximum (e.g. 75%).

Physical training could boost power, close-combat &
related attributes. Weapons training could improve
accuracy, weapon skills & High-explosive expertise.
Psychic training could benefit the mind attribute.
===== Comments Ported from Sourceforge =====

====== gmckone (2007-01-10 02:45:37) ======

Logged In: YES
user_id=1119014
Originator: NO

I'm willing to do an English writeup (for all base buildings) if someone else wants to lead the functionality of a particular room. The hospital seems to be "unfinished" also.
====== btaxis (2009-02-10 18:05:06) ======

Team room was deleted. Closed.
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