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icon_project.png UFO: Alien Invasion / Closed Bug report #3430 Broken maps
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This issue has been closed with status "Waiting" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Bug report
  • Category
    Renderer
  • Targetted for
    2.5
  • Status
    Waiting
  • Priority
    6. Vital
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Times and dates
Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Not determined
  • Severity
    Critical
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/3430 Item 3430] imported from sourceforge.net tracker on 2013-01-28 20:10:24

Hi,

there are some broken maps. See in attachment I've download all source code and build everything from scratch, code, language, maps... I've disable all options in graphics, but maps are still broken.

Graphics driver - fglrx. There was no problem like this before. Driver is not updated, still one version.

Source code was downloaded 25.11.2012.

26. 11. 2012
Maps was updated.
Stil problem.
===== Comments Ported from Sourceforge =====

====== shipit (2012-11-27 14:01:00.382000) ======

This happens on three map tiles. mansion_main, c2_main and c3_bld_parking.

I checked the maps, but at least the first two were not changed lately.

One thing is, all those map tiles are >30 MB.

Could you please take a look at this, Sandro?
====== natewr (2012-11-29 17:01:19.209000) ======

Confirmed on my end. I saw c3_bld_parking the other day and it was broken. I've only updated this map using the update utility, never compiled myself.
====== darkrainx (2013-01-07 23:34:22.561000) ======

Reported in harbour2 as well see [#3459]
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Issue created
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