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icon_project.png UFO: Alien Invasion / Closed Bug report #3311 [UFORadiant] cannot apply an other texture over a 'common'
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Map Editor (UFORadiant)
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    2. Low
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  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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  • Reproducability
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  • Severity
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Description
[http://sourceforge.net/p/ufoai/bugs/3311 Item 3311] imported from sourceforge.net tracker on 2013-01-28 20:08:16

First of all - I am still running on my backup system so it might be a problem on my side. But no idea what this could be.

If I select a face that has a common texture (like nodraw) and LMB on a random texture in the sidebar, this should put the texture onto the selected face. But it does not. The only way for me to change the texture right now is by copy/paste shader.

This only happens if the original face is a texture from the 'common' directory. On all other textures it works normally.
===== Comments Ported from Sourceforge =====

====== tlh2000 (2012-06-13 18:31:13) ======


====== tlh2000 (2012-06-13 18:31:48) ======

did you see the option in the texturebrowser? (see attached screenshot)
====== shipit (2012-06-14 05:15:43) ======

OMG, thats it. How embarrassing. I did not even notice this feature exists.

Thanks for the help.
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