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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #3289 Game crashes on exit (2.5-dev from git)
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    General
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  • Status
    Closed
  • Priority
    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/3289 Item 3289] imported from sourceforge.net tracker on 2013-01-28 20:05:19

Just start game and exit. Game crashes complaining about memory sentinels in mem.cpp.

config + console output + ufoconsole attached.

I'm using Gentoo 64-bit system with AMD A8-3500M processor (used for graphics too).
===== Comments Ported from Sourceforge =====

====== nokim (2012-05-24 07:59:00) ======

config.cfg + console output + ufoconsole.log
====== nokim (2012-06-10 19:31:11) ======

Commenting out custom operator new and delete helps. Actually, enough to disable delete (so it doesn't anything) after call to Mem_Shutdown. This is not solution, just workaround to avoid crash.

Valgrind shows working with freed memory from external libs (libc, r600 (radeon videodriver) SDL and so on) after executing Mem_Shutdown which obviously shouldn't be there.
====== aduke1 (2012-09-23 22:00:15.190000) ======

- **assigned_to**: Martin Gerhardy

====== tlh2000 (2012-12-16 17:08:28.157000) ======

this should be fixed in master now
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