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icon_project.png UFO: Alien Invasion / Closed Bug report #3229 [UFORADIANT] Rotate for models and brushes is out of sync
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This issue has been closed with status "Closed" and resolution "DUPLICATE".
Issue basics
  • Type of issue
    Bug report
  • Category
    Map Editor (UFORadiant)
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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Issue details
  • Resolution
    DUPLICATE
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/3229 Item 3229] imported from sourceforge.net tracker on 2013-01-28 20:05:19

Problem is in:

RadiantSelectionSystem::rotate
===== Comments Ported from Sourceforge =====

====== tlh2000 (2012-04-09 09:06:12) ======


====== tlh2000 (2012-04-09 09:06:28) ======

it looks like one of the axis is mirrored for the model
====== tlh2000 (2012-04-09 09:07:54) ======

RotateSelected::visit
====== shipit (2012-04-09 16:04:21) ======

From my experience :
1. For Z-axis it works fine.
2. For brushes it works fine.
3. For models the X- and Y-axis is reversed.
4. If using 'turn', the movement direction for brushes is different from models. E.g. a models turns clockwise, brushes reversed from that.
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