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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2914 Save Game break in 19 june git
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Engine
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    Closed
  • Priority
    4. Useful
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Description
[http://sourceforge.net/p/ufoai/bugs/2914 Item 2914] imported from sourceforge.net tracker on 2013-01-28 19:54:51

The following commit

commit f683b361af5a77c2866169e8c4ae12bd71646f38
Author: mcr2010 <mcr2010@users.sourceforge.net>
Date: Sun Jun 19 21:11:35 2011 +0200

* Renamed oilpipes to industrial fixing name inconsistencies


Seem to break save game.

Reverting it correct the problem.

There is a save game.
===== Comments Ported from Sourceforge =====

====== nabla64 (2011-06-22 11:19:49) ======

save game
====== nabla64 (2011-06-22 11:27:47) ======

Looking more in detail i think i found the problem. When it crash it come with this message.


Warning: No MapDef with id &#039;oilpipes_small&#039;!
Warning: No MapDef with id &#039;oilpipes_large&#039;!

I&#039;m recompilling the maps maybe it&#039;s this.
====== geever (2011-06-22 12:07:08) ======

That&#039;s only a warning. Please upload ufoconsole.log too.

-geever
====== nabla64 (2011-06-22 12:15:09) ======


====== mcr2010 (2011-06-22 12:26:58) ======

I&#039;m sorry, Nabla64, that I killed your savegame...
I did the rename because the map is called +industrial everywhere, just in the mapdef it is called oilpipes - So in Skirmish mode there are inconsistencies with the naming scheme...

I would suggest to revert the commit, load the game, wait until the mission passes or play & resolve the mission, save again.
Now apply the commit again and load the new savegame.
Everything should work again from now on...
====== geever (2011-06-22 13:37:40) ======

You have a mission on the geoscape with oilpipes_small mapdef set. If you finish that mission or kill every mission with debug_delmissions (or or debug_missionsdel or similar (use tab completition) ) you can make a clean savegame that will load with the new version. This is a workaround.

I&#039;m thinking about a fix that automatically removes missions with invalid mapDefs... But I&#039;m not sure it&#039;s what we want..

-geever
====== nabla64 (2011-06-22 13:51:30) ======

ok it worked.

Strangely i don&#039;t see any mission on geoscape, but it worked with the console command
====== geever (2011-06-22 14:31:08) ======

"Strangely i don&#039;t see any mission on geoscape, but it worked with the console command"

Alien movements are hidden if it happens in your radar range you have the chance to detect them. Terror missions are reported by nations only.

-geever
====== geever (2011-06-22 20:28:58) ======

Fixed in c230990c2e43f7c8d9e7dbedc797e875c8d04c33.
Missions with invalid mapDef get removed (with their UFO) on loading. Also optimized save data a bit.

-geever
====== sf-robot (2011-07-06 21:20:21) ======

This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
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