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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2843 Actor movement is out of sync
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    4. Useful
User pain
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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Issue details
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Description
[http://sourceforge.net/p/ufoai/bugs/2843 Item 2843] imported from sourceforge.net tracker on 2013-01-28 19:50:51

Playing the game in a recent git (commit 651d9623e2ac9db47e2ba2f002404d538985dccf
Author: Nate Wright <natewr@users.sourceforge.net>
Date: Tue Apr 19 12:37:52 2011 +0100

* Adds orbital ufo activity tech image from mazeut)
i had a crash in alien turn. The log say:

Team 1 ended round
Team 7&#039;s round started!
[STATS] alien (Kraerak Kr Zrrosk) kills civilian (b c) with Snap Shot of plaspistol_ammo
********************
ERROR: LE_DoEndPathMove: Actor movement is out of sync: 0:0:1 should be 139:115:1 (step 1 of 1) (team 7)
********************
======start======
OS Info: Linux pablo-labtop 2.6.35-28-generic #50-Ubuntu SMP Fri Mar 18 19:00:26 UTC 2011 i686
Linux DEBUG

0x818ad53 : (null) : /proc/self/exe
0x8123404 : (null) : /proc/self/exe
0x807357e : (null) : /proc/self/exe
0x8073731 : (null) : /proc/self/exe
0x8072b4e : (null) : /proc/self/exe
0x8072b74 : (null) : /proc/self/exe
0x8059a19 : (null) : /proc/self/exe
0x8124e57 : (null) : /proc/self/exe
0x81252c7 : (null) : /proc/self/exe
0x818901f : (null) : /proc/self/exe
0x16ce7 : (null) : /lib/libc.so.6 (0) : in function ((null))
0x804d921 : (null) : /proc/self/exe
Loaded libraries:
[0x1921024x-0x2063804x] /lib/libpng12.so.0
[0x7049216x-0x7177300x] /usr/lib/libjpeg.so.62
[0x2072576x-0x3005632x] /usr/lib/libbfd-2.20.51-system.20100908.so
[0x7200768x-0x7219916x] /usr/lib/libSDL_ttf-2.0.so.0
[0x11567104x-0x11679956x] /usr/lib/libSDL_image-1.2.so.0
[0x1114112x-0x1683468x] /usr/lib/libSDL-1.2.so.0
[0x16265216x-0x16636084x] /usr/lib/libSDL_mixer-1.2.so.0
[0x14360576x-0x14708196x] /usr/lib/mesa/libGL.so.1
[0x4444160x-0x4782132x] /usr/lib/libcurl.so.4
[0x10375168x-0x10701976x] /usr/lib/libtheora.so.0
[0x3940352x-0x3958332x] /usr/lib/libogg.so.0
[0x4251648x-0x4407560x] /usr/lib/libvorbis.so.0
[0x13099008x-0x13245451x] /lib/libm.so.6
[0x1691648x-0x1700203x] /lib/libdl.so.2
[0x1708032x-0x1786056x] /lib/libz.so.1
[0x4784128x-0x6232379x] /lib/libc.so.6
[0x11890688x-0x11988127x] /lib/libpthread.so.0
[0x2977792x-0x3468940x] /usr/lib/libfreetype.so.6
[0x3465216x-0x3835200x] /usr/lib/libtiff.so.4
[0x1794048x-0x1804776x] /usr/lib/libpulse-simple.so.0
[0x3969024x-0x4230420x] /usr/lib/libpulse.so.0
[0x6213632x-0x6521068x] /usr/lib/libmikmod.so.2
[0x1814528x-0x1841872x] /usr/lib/libvorbisfile.so.3
[0x6569984x-0x6927748x] /usr/lib/libsmpeg-0.4.so.0
[0x8355840x-0x9516936x] /usr/lib/libX11.so.6
[0x1851392x-0x1907852x] /usr/lib/libXext.so.6
[0x3837952x-0x3843696x] /usr/lib/libXdamage.so.1
[0x3854336x-0x3868708x] /usr/lib/libXfixes.so.3
[0x12693504x-0x12708944x] /usr/lib/libXxf86vm.so.1
[0x8192000x-0x8226764x] /lib/libdrm.so.2
[0x7229440x-0x8219072x] /usr/lib/libstdc++.so.6
[0x6934528x-0x7042136x] /lib/libgcc_s.so.1
[0x9523200x-0x9722508x] /usr/lib/libidn.so.11
[0x10989568x-0x11033356x] /usr/lib/liblber-2.4.so.2
[0x11055104x-0x11336204x] /usr/lib/libldap_r-2.4.so.2
[0x3878912x-0x3906187x] /lib/librt.so.1
[0x9728000x-0x9914008x] /usr/lib/libgssapi_krb5.so.2
[0x15425536x-0x15718584x] /lib/libssl.so.0.9.8
[0x16637952x-0x18029420x] /lib/libcrypto.so.0.9.8
[0x13705216x-0x13823188x] /lib/ld-linux.so.2
[0x9920512x-0x10217764x] /usr/lib/libpulsecommon-0.9.21.so
[0x15060992x-0x15063112x] /usr/lib/libX11-xcb.so.1
[0x8232960x-0x8327376x] /usr/lib/libICE.so.6
[0x6524928x-0x6551804x] /usr/lib/libSM.so.6
[0x12976128x-0x12993316x] /usr/lib/libXtst.so.6
[0x3915776x-0x3927372x] /usr/lib/libxcb-atom.so.1
[0x10223616x-0x10320496x] /usr/lib/libxcb.so.1
[0x10711040x-0x10790147x] /lib/libresolv.so.2
[0x10792960x-0x10883580x] /usr/lib/libsasl2.so.2
[0x11997184x-0x12637268x] /usr/lib/libgnutls.so.26
[0x28741632x-0x29472944x] /usr/lib/libkrb5.so.3
[0x11341824x-0x11481636x] /usr/lib/libk5crypto.so.3
[0x4415488x-0x4423621x] /lib/libcom_err.so.2
[0x10330112x-0x10352920x] /usr/lib/libkrb5support.so.0
[0x7184384x-0x7190120x] /lib/libkeyutils.so.1
[0x10891264x-0x10922712x] /lib/libwrap.so.0
[0x13254656x-0x13678792x] /usr/lib/libsndfile.so.1
[0x12718080x-0x12957492x] /lib/libdbus-1.so.3
[0x14082048x-0x14094318x] /lib/libuuid.so.1
[0x10928128x-0x10977456x] /usr/lib/libXi.so.6
[0x8335360x-0x8342280x] /usr/lib/libXau.so.6
[0x11489280x-0x11505296x] /usr/lib/libXdmcp.so.6
[0x11685888x-0x11748684x] /usr/lib/libtasn1.so.3
[0x15724544x-0x16196724x] /lib/libgcrypt.so.11
[0x11755520x-0x11842691x] /lib/libnsl.so.1
[0x14700544x-0x15004752x] /usr/lib/libFLAC.so.8
[0x96030720x-0x97627420x] /usr/lib/libvorbisenc.so.2
[0x11513856x-0x11524864x] /lib/libgpg-error.so.0
[0x11849728x-0x11880932x] /usr/lib/libXcursor.so.1
[0x12632064x-0x12662692x] /usr/lib/libXrender.so.1
[0x18010112x-0x21360953x] /usr/lib/dri/i965_dri.so
[0x13828096x-0x13988460x] /lib/libexpat.so.1
[0x13000704x-0x13033236x] /usr/lib/libtalloc.so.2
[0x13041664x-0x13077116x] /lib/libdrm_intel.so.1
[0x11534336x-0x11560495x] /lib/libnss_compat.so.2
[0x15200256x-0x15235315x] /lib/libnss_nis.so.2
[0x13987840x-0x14027895x] /lib/libnss_files.so.2
[0x64696320x-0x65757524x] ./base/game.so
======end========

If you need more details not given in the ufoconsole.log ask me.

Good day.

===== Comments Ported from Sourceforge =====

====== nabla64 (2011-04-20 09:19:09) ======


====== nabla64 (2011-04-21 21:22:43) ======

I had the problem for the same map (a terror mision) at the same moment, when the alien jump from a 1 floor windows.
====== tlh2000 (2011-04-22 04:51:06) ======

the position where this happened
====== tlh2000 (2011-04-22 04:52:17) ======

alias villagemap "map day \"-village/vil_ +c01 +c04 +craft_drop_firebird +craft_ufo_scout +c03 +h02 +h01 +r01 +r02 +d03 +d05 +d05 +d06 +r03 +s02 +s07 +s04 +s03 +s04 +s06 +d02 +d02 +d03 +d04 +d04 +d06 +d07\" \"8 -24 0 -32 16 0 -16 -16 0 -16 8 0 -32 -32 0 -32 -8 0 0 0 0 16 0 0 0 16 0 24 16 0 24 24 0 -8 -32 0 24 -8 0 24 -16 0 24 -24 0 -24 8 0 0 -24 0 0 -32 0 -32 8 0 -32 0 0 -8 -24 0 -24 0 0 -16 0 0 -8 0 0 8 -32 0 16 -32 0 24 -32 0\""

alias to reproduce - there is a func_breakable window btw.

the info with the "jump from a 1st floor window" might help. thanks.
====== tlh2000 (2011-04-22 04:52:47) ======

oh.. see the attached screenshot - i&#039;ve found the position (the cursor is put there)
====== tlh2000 (2011-04-22 04:56:17) ======

the tile is vil_c01
====== tlh2000 (2011-04-22 05:01:09) ======

 @nabla64 was the window destroyed already?
====== nabla64 (2011-04-22 10:17:26) ======

I don&#039;t think it was, it gappen in the two first round. The two times where it bug the drop ship was very near so it happen that the top alien doesn&#039;t have move much (first or seconde alien turn when it bug). I will test with exactly the same random placement for test.
====== nabla64 (2011-04-22 11:22:53) ======

The positiion in the picture is exact. I&#039;m unable to launch the random map manually because i&#039;im not able to type - in the console. I don&#039;t know why.
====== tlh2000 (2011-04-22 13:10:47) ======

you can copy the alias command into a file named mycommands.cfg (or whatever name you like, it must just end on .cfg) and place this into your %APPDATA% ufoai base directory (~/.ufoai) on linux

now you can start ufo with "+exec mycommands.cfg" as parameter

opening the console and typing "villagemap" will start the map - (shift+esc opens the console)
====== nabla64 (2011-04-22 13:28:51) ======

The problem is that the - is mangle when launched by ufoai. And i&#039;m unable to type - in the console (it make a space).
====== nabla64 (2011-04-24 23:08:13) ======

I found how to reproduce the bug i tested it two time. It happen when a alien is directly adjacent to the windows and the windows is distroy. Then the alien seem fly to the bottom of the map going further than the edge of the map, then the out of sinc message come. If the alien is no adjacent, it don&#039;t have problem.
====== tlh2000 (2011-04-25 06:00:17) ======


====== tlh2000 (2011-04-25 06:01:09) ======

just to make sure that we understand each other, please check the out-of-sync2 image that is attached now. the alien tried to walk from the "circle"-marked position to the position pointed to by the arrow? is that correct?
====== tlh2000 (2011-04-25 06:16:01) ======

must be G_EventActorFall related - after the shot for destroying the window was done, this function triggers a EV_ACTOR_MOVE that never stops
====== tlh2000 (2011-04-25 06:17:01) ======

the problem is that Touch_Breakable does only check for touching, but not for "standing upon"
====== tlh2000 (2011-04-25 06:25:32) ======

fixed in 247440bcd55ebb4067cbb8aa964c5b214d7ca07c
====== tlh2000 (2011-04-25 06:26:20) ======

 @nabla64 : thanks a lot - you tracked down a long and nasty bug
====== nabla64 (2011-04-25 11:20:15) ======

I have tested it&#039;s fixed.

 @tlh2000 : thanks if a found in playing another bug i will open another track.
====== sf-robot (2011-05-09 12:20:02) ======

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