UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2825 uncorrect pathfinding with func_breakable.
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    4. Useful
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
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  • Architecture
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/2825 Item 2825] imported from sourceforge.net tracker on 2013-01-28 19:50:51

It is possible to move through undestroyed func_breakable. For example:
+hills, there are some func_breakable at fences (house_11.map, house_12.map, house_13.map, house_14.map and so on). Player can move through that brick walls. Radiant also marks that points as «allow to move».

http://zurtax.homeip.net/public/ufo/ufo00.jpg — screenshot.
===== Comments Ported from Sourceforge =====

====== aduke1 (2011-03-10 21:52:28) ======

I could reproduce it here.
====== tlh2000 (2011-05-22 08:58:32) ======

kildor, can you please attach a screenshot here?
====== edirr (2011-05-25 16:57:28) ======

I have screenshots of this, but for whatever reason, I can't attach files to this artifact. Please see forum topic http://ufoai.ninex.info/forum/index.php?topic=5994.0
====== tlh2000 (2011-06-11 08:53:28) ======

should be fixed in f2064a5fbc7ad7754cdc9e24ceb12702574a63b9
====== sf-robot (2011-06-25 09:20:11) ======

This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
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Issue created
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