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icon_project.png UFO: Alien Invasion / Closed Bug report #2797 Default small object seize no longer gives priority to big
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Campaign
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
    Not triaged
Affected by this issue (1)
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Issue details
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  • Reproducability
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  • Severity
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Description
[http://sourceforge.net/p/ufoai/bugs/2797 Item 2797] imported from sourceforge.net tracker on 2013-01-28 19:47:16

On the soldiers preparation screen, when you have a soldier equiped with a two-handed weapon (ex: assault riffle), and then add a grenade through double-click of right-click, the grenade is seized in the free hand.
(This is changed from 2.3.1.)

Result: the solider won't be able to use the two-handed weapon in the mission until the grenade is moved.

In preparation, I believe it would make more sense to leave the hand free (and put the grenade in the backpacl / other free equipment area).

Any reason for the change?

Used version: 2.4-dev IA-32 jan 23 2011 Win32 DEBUG
===== Comments Ported from Sourceforge =====

====== norabbitnofun (2011-01-30 15:55:38) ======

This was also posted on the forum here:
http://ufoai.ninex.info/forum/index.php?topic=5760.0

Sorry for double-posting.
====== darkrainx (2012-08-01 22:22:31) ======

More like a feature request, 'fixed' in master in 6836c1965ecdcb3205f3272f64a7386b3dc68376
====== aduke1 (2012-09-17 21:26:38.189000) ======

- **status**: pending --> closed
- **milestone**: --> 2.0-RC2
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