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icon_project.png UFO: Alien Invasion / Closed Bug report #2651 +hills feedback
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This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
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Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
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Description
[http://sourceforge.net/p/ufoai/bugs/2651 Item 2651] imported from sourceforge.net tracker on 2013-01-28 19:43:45

Hey Kildor, you left IRC so here's some problems with some screenshots on the +hills RMA. I like it.

1. I loaded it three times and each time the layout was the same. Is that intentional or just bad luck?

2. Overall the map was very dark in night-time. Maybe it's something with the defaults that needs to get worked out, but there needs to be some ambient lighting.

3. There's a bit of the harvester with the wrong levelflags. See screenshot.

4. When I would move a soldier near the rear of the harvester, I twice received a message saying a soldier had entered the rescue zone. See screenshot.

5. There were doors that wouldn't let me through, so I couldn't access one building, and only one entrance worked in the other. The one working door never animated. The soldier just walked through it. See screenshot.

6. The stairs in the house with the balcony are very difficult to see, and can only be seen from one direction. Would be easy for the player to miss them. See screenshot.
===== Comments Ported from Sourceforge =====

====== natewr (2010-08-15 15:38:19) ======


====== natewr (2010-08-15 15:38:43) ======


====== natewr (2010-08-15 15:38:55) ======


====== natewr (2010-08-15 15:39:10) ======


====== kildor (2010-08-16 08:54:02) ======

1. May be. I`ve fixed some of the tiles to speed up assembling. Also, there is not enough house tiles (only 4)
2. I don`t know how can it be fixed, feel free to fix it by yourself :-)
3. Thanks, fixed.
4. Strange, there is only one trigger_rescue on the map near the firebird.
5. I`ll look to this.
6. Ok, I`ll add light.
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