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icon_project.png UFO: Alien Invasion / Closed Bug report #2634 UfoAI hang during start on Windows
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Campaign
  • Targetted for
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  • Status
    Closed
  • Priority
    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/2634 Item 2634] imported from sourceforge.net tracker on 2013-01-28 19:43:45

http://ufoai.ninex.info/forum/index.php?topic=5130.0

The game just hang if you try to run it (on Win32 and XPx64)
If you dont have config.cfg or if in config.cfg
set cl_introshown "0" a
is present

If i change
src/client/cl_main.c
cl_introshown = Cvar_Get("cl_introshown", "0", CVAR_ARCHIVE, "Only show the intro once at the initial start");
to
cl_introshown = Cvar_Get("cl_introshown", "1", CVAR_ARCHIVE, "Only show the intro once at the initial start");
i can run the game if no config.cfg was found
but
if set cl_introshown "0" a is set in config.cfg the game will still hang

The question is why does the game hang with option cl_introshown=0

I'll patch cl_main.c to work around the main problem to "get" the game running again
rev 31061
===== Comments Ported from Sourceforge =====

====== tlh2000 (2010-08-01 19:22:16) ======

this is sound thread related imo - setting cl_introshown to 1 is no fix for the problem - just a hack to hide the problem even more
====== tlh2000 (2010-08-02 05:23:51) ======

maybe r31139 fixes this - feedback is welcome on current trunk (with cl_introshown set to 0)

./ufo +set cl_introshown 0
====== tlh2000 (2010-08-05 08:52:17) ======

there was another attempt to fix this in r31246 (at least it fixed the issue for me on my old linux box)
====== mutonufoai (2010-08-05 18:12:44) ======

fixed with truk rev: 31246

====== tlh2000 (2010-08-21 10:45:45) ======

merged into the 2.3 branch with r31699
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