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icon_project.png UFO: Alien Invasion / Closed Bug report #2547 [rev 30211] Server crash on city missions
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Engine
  • Targetted for
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  • Status
    Closed
  • Priority
    5. Important
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Description
[http://sourceforge.net/p/ufoai/bugs/2547 Item 2547] imported from sourceforge.net tracker on 2013-01-28 19:39:33

Terror missions using the city map on revision 30211 cause the server to crash and the mission is unplayable, it never starts. I'm not sure if this is a map issue or an engine issue, so I labeled it an engine issue since I never got to a map.

ufoconsole.log:

2010/05/29 11:37:19 ==== InitGame ====
2010/05/29 11:37:19 ********************
2010/05/29 11:37:19 ERROR: SV_ParseAssembly: Too many fixed tiles in assembly 'small'

2010/05/29 11:37:19 ********************
2010/05/29 11:37:19 Shutdown server: Server crashed.
2010/05/29 11:37:19 ==== ShutdownGame ====

Savegame of slot 7 attached, there's a firebird en route to a city terror mission. Just send the other one back to base and see what happens when the firebird from HQ reaches Recife.
===== Comments Ported from Sourceforge =====

====== edirr (2010-05-29 08:41:11) ======

Broken city terror mission
====== natewr (2010-05-29 08:57:49) ======

Thanks for the report Edi. I'm sure the error means what it says, but I didn't know there was a limit on the allowable fixed tiles. I'm hoping a coder will shed some light on this.
====== tlh2000 (2010-05-29 09:53:52) ======

indeed - i will ;)

that's not a bug you have to care about nate - this is something i will fix by increasing the limit.
====== tlh2000 (2010-05-29 09:56:15) ======

increased the limit to 64 in r30220 - will be merged back into 2.3, too
====== edirr (2010-05-29 15:49:19) ======

Fix confirmed with revision 30225, city missions are now playable. Map specific bug reports coming up.
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