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icon_project.png UFO: Alien Invasion / Closed Bug report #2504 ERROR: No mdx file buffer given
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This issue has been closed with status "Closed" and resolution "Not determined".
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    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/2504 Item 2504] imported from sourceforge.net tracker on 2013-01-28 19:39:33

Last (29840) version can`t start. Here`s log:

vadik@justhost:~/ufoai/ufoai> ./ufo

---- filesystem initialization -----
Adding game dir: /usr/local/share/ufoai/base
Adding game dir: ./base
Adding game dir: /home/vadik/.ufoai/2.3-dev/base
using /home/vadik/.ufoai/2.3-dev/base for writing
executing default.cfg
executing config.cfg

----- network initialization -------
libcurl/7.19.6 OpenSSL/0.9.8k zlib/1.2.3 libidn/1.10 initialized.

------ server initialization -------
added 7 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.14
I: desktop depth: 32bpp
I: video memory: 0
I: video driver: x11
I: setting mode 8
I: set swap control to 0
I: 1280x1024 (fullscreen: yes)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 8 bits for alpha
I: got 0 multisample buffers
GL_VENDOR: DRI R300 Project
GL_VENDOR: DRI R300 Project
GL_RENDERER: Mesa DRI R300 (RV380 5B60) 20090101 TCL
GL_VERSION: 1.5 Mesa 7.6
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
using GL_ARB_texture_compression
max supported lights: 8
max texture units: 8
max texture coords: 8
max vertex attributes: 16
max texture size: detected 2048
...but using 256 as requested
Using low resolution globe textures as requested.
not using GLSL shaders
SDL_image version 1.2.7
SDL_ttf version 2.0.9 - we need at least 2.0.7

------- sound initialization -------
SDL_mixer version: 1.2.8
... driver: 'pulse'
... audio rate: 44100
... audio channels: 2

------- input initialization -------
0 possible joysticks
no joystick found.

----------- parse scripts ----------
51 script files
CL_ParseLanguages: language: 'pt_BR' - not marked translatable (Brazilian Portuguese) - ignore it
CL_ParseLanguages: language: 'pt_BR' - found mappings with language string - ignore it
47 ui script files
Shared Client/Server Info loaded
...118 items parsed
... 32 damage types parsed
... 79 map definitions parsed
... 29 equipment definitions parsed
... 10 inventory definitions parsed
... 22 team definitions parsed
executing keys.cfg
music change to van_theme (from PsymongN3)
executing autoexec.cfg
"version" is "UFO: Alien Invasion 2.3-dev AMD64 May 10 2010 Linux DEBUG build 29840"
********************
ERROR: No mdx file buffer given
********************
./ufo(Sys_Backtrace+0x1f)[0x581122]
./ufo(Com_Error+0x194)[0x5130b8]
./ufo(R_ModLoadMDX+0xe0)[0x560bcf]
./ufo[0x56b289]
./ufo(R_ModLoadAliasMD2Model+0xc0)[0x56b4d0]
./ufo[0x55f21a]
./ufo(R_RegisterModelShort+0xb4)[0x55f38d]
./ufo[0x439ca2]
./ufo[0x439e09]
./ufo(CL_InitAfter+0x47)[0x43a1c9]
./ufo(Qcommon_Init+0x45c)[0x5145e3]
./ufo(main+0x25)[0x57fbfb]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f5f50835a7d]
./ufo[0x42ba59]
./ufo(Sys_Backtrace+0x1f)[0x581122]
./ufo(Sys_Error+0x73)[0x58005b]
./ufo(Qcommon_Init+0xff)[0x514286]
./ufo(main+0x25)[0x57fbfb]
/lib64/libc.so.6(__libc_start_main+0xfd)[0x7f5f50835a7d]
./ufo[0x42ba59]
Error: Error during initialization

===== Comments Ported from Sourceforge =====

====== tlh2000 (2010-05-10 05:27:05) ======

please run "addr2line -e ufo 0x560bcf"
====== tlh2000 (2010-05-10 05:28:58) ======

run make clean-mdx - you have old invalid (old) mdx files
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