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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #251 [map] Village-Map: holes and shadows
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
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    Not estimated
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  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
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Description
[http://sourceforge.net/p/ufoai/bugs/251 Item 251] imported from sourceforge.net tracker on 2013-01-28 18:15:21

Some small bugs on the village-map, see screenshot

* Dropship: shadow of a tree is clipped on tile-boundary

* one of the trees has a square hole at the ground

===== Comments Ported from Sourceforge =====

====== hajo4 (2006-08-16 20:19:28) ======

Village-Map: Trees - holes and shadows
====== hajo4 (2006-08-16 20:22:11) ======

Logged In: YES
user_id=1561716

Shadow of trashcan is too big (perhaps from barrel?),
see screenshot
====== richlv (2008-02-21 00:36:23) ======

Logged In: YES
user_id=891377
Originator: NO

shadow problems should be fixed in revision 15052 (yay, only 1.5 years or so since the report =) ).
the tree shadow problem, it is a bit hard to find out which tile exactly is the guilty one, but i'll see what can be done.
====== richlv (2008-03-28 14:19:32) ======

Logged In: YES
user_id=891377
Originator: NO

hrm, it's somewhat too hard to fix the tree problem without assembly information, i'm closing this one. if it can be reproduced, please, reopen & attach the tileset information, thanks.
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