UFO: Alien Invasion Issue Tracker
UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2215 [LE not found] InvAdd
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    6. Vital
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
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  • Platform
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  • Architecture
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Description
[http://sourceforge.net/p/ufoai/bugs/2215 Item 2215] imported from sourceforge.net tracker on 2013-01-28 19:26:38

R27013

sample from console:
Team 1 ended round, team 7's round started!
********************
ERROR: InvAdd message ignored... LE not found

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
===== Comments Ported from Sourceforge =====

====== ralgert (2009-11-12 23:21:13) ======

ufoconsole.log
====== ralgert (2009-11-12 23:22:54) ======

events.log
====== tlh2000 (2009-12-15 19:05:18) ======

G_ActorInvMove: "Other players receive weapon info only." - but if the target container is the floor G_VisToPM(floor->visflags) is used to add the item - so this is send twice for some players, no?
====== tlh2000 (2009-12-15 19:05:54) ======

also see #2910494
====== tlh2000 (2009-12-24 11:12:04) ======

answer to myself: no, as the from and to containers are only send to others if they are the left or the right container.
====== voovoos (2009-12-30 22:18:58) ======

Should be fixed in r27689.
====== sf-robot (2010-01-14 02:20:12) ======

This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).
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