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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2205 models disappering when smaller part of them is visible
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    5. Important
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  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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  • Reproducability
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Description
[http://sourceforge.net/p/ufoai/bugs/2205 Item 2205] imported from sourceforge.net tracker on 2013-01-28 19:26:38

rev 26891.
compare the two screenshots. they only differ by the visible area a little bit, but in one of them whole model has disappeared, before it really has been moved offscreen
===== Comments Ported from Sourceforge =====

====== richlv (2009-11-03 01:25:25) ======

model missing
====== richlv (2009-11-03 01:32:42) ======

model visible
====== tlh2000 (2009-11-03 05:58:41) ======

the culling is maybe broken for them. there was a cvar to disable culling - set r_nocull to 1 and see whether that changes anything. if yes, the function R_CullMeshModel has a bug.
====== tlh2000 (2009-11-03 05:59:46) ======

has the model any scale applied?
====== richlv (2009-11-03 23:14:33) ======

no scale is set for the model;

setting r_nocull to 1 fixes the problem
====== tlh2000 (2009-12-04 19:40:43) ======

is hopefully fixed with r27366 http://sourceforge.net/apps/trac/ufoai/changeset/27366
====== richlv (2009-12-08 20:53:32) ======

confirming the fix in trunk rev 27438.
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