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icon_project.png UFO: Alien Invasion / Closed Bug report #2179 "installation build finished" message preference ignored
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Campaign
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
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  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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Description
[http://sourceforge.net/p/ufoai/bugs/2179 Item 2179] imported from sourceforge.net tracker on 2013-01-28 19:22:20

"installation build finished" message preference seems to be ignored.
I see the message in the geoscape log, but not as an "!"
Repeatable. I start a new campaign, build my base, add a new small hanger, hit fast forward, and it spins right past that message.
When I check the message options box, it shows those items as checked.

Macbook pro, 10.5.8

[ddhill ufoai]$ svn info
Path: .
URL: https://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/trunk
Repository Root: https://ufoai.svn.sourceforge.net/svnroot/ufoai
Repository UUID: 39b98707-f80d-0410-bc7e-c6b02f5409da
Revision: 26233
Node Kind: directory
Schedule: normal
Last Changed Author: bayo-fr
Last Changed Rev: 26233
Last Changed Date: 2009-09-15 16:20:41 -0400 (Tue, 15 Sep 2009)

===== Comments Ported from Sourceforge =====

====== geever (2009-09-17 06:01:35) ======

"installation build finished" is for external installations (samsites, radartowers, ufoyards) and it works.
Icons aren't depend on message settings.
For buildings the time is stopped if they're usable (all dependency working at the time it finished).

-geever
====== daffydhill (2009-09-17 12:42:52) ======

> For buildings the time is stopped if they're usable (all dependency
working at the time it finished).

I certainly did not get stopped when my small hanger was complete, and that was an event I needed to stop for, so I could put a fighter in it.

It would seem from geever's comment that my description is off, but a bug still remains ?
====== geever (2009-09-20 17:45:41) ======

Have we confirmed any bugs here?

I've started a new game, built a default base and built an extra small hangar (as U did), speeded up the time and it stopped when the building ready was ready. Checked it on '12hours' and '5days' speed too.

Two things I can imagine here:
* accidently hit fastforward and didn't notice the event (possible if other events happened in the same time)
* Mac (or endian - PPC?) specific bug

Can you reproduce it or only happened once?

-geever
====== daffydhill (2009-09-20 17:54:54) ======

I went back and tried it several times and could not reproduce, to toggling "closed". Will keep an eye out, but something has changed (maybe no user error :-) )
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