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icon_project.png UFO: Alien Invasion / Closed Bug report #126 Wrong display of weapon stats
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    User interface
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
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    Not triaged
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Description
[http://sourceforge.net/p/ufoai/bugs/126 Item 126] imported from sourceforge.net tracker on 2013-01-28 18:11:52

At revision 1711.

The range of grenade laucher is shown to be .1. (It is
also impossible to affect the range by changing "range"
in weapons_human.ufo.)

Also the damage of tachyon rifle is only 80 (should be
140, with other weapons direct damage and splash damage
are added OK, and here only direct damage is displayed).

===== Comments Ported from Sourceforge =====

====== vtorf (2006-07-01 01:05:18) ======

Logged In: YES
user_id=1541658

Look at the shotgun.
Shell ranges are 350/300 in weapons_human.ufo
Displayed values in game are 10.9/9.4
There is a division by 32 from the weapons_human.ufo values
to the displayed ones.

The current value for a grenade range is 4.0
4 / 32 = 0.125 - the displayed value :)

If you set 130 as grenade range value in weapons_human.ufo,
the range displayed in game will be 4.1
====== mikonmimuw (2006-07-01 21:27:40) ======

Logged In: YES
user_id=1323456

Still there is a problem, because grenade laucher allows one
fire much further than the shotgun...


====== mikonmimuw (2006-07-02 12:40:10) ======

Logged In: YES
user_id=1323456

Moreover, grenade laucher has the same in-game range,
whether one sets range to 4.0 or to 2.0 in the script file.
====== mikonmimuw (2006-07-13 13:15:00) ======

Logged In: YES
user_id=1323456

At revision 1878, plus Bandobras patch.

Still damage displayed only 100 for secondary shot of
tachyon rifle (should be 200), but Plasma Blaster works OK
(180, as should be for primary shot).

Grenade ranges now look OK, but they probably still do not
work at all, though.
====== mikonmimuw (2006-07-16 20:49:25) ======

Logged In: YES
user_id=1323456

At revision 1906. Now range of all weapons shooting above
obstacles is around 15, even if grenades should have 10 and
plasma blaster 20. Tachyon Rifle still shows only 100
damage, instead of 200.

+frozenn
Map: +frozenn
pics
images
You are already on team 1
unnamed has taken control over team 1.
(player 0) It's team 1's round
MSG_WriteShort: range error 319010 ('game/g_client.c', line
1803)==== ShutdownGame ====
SDL audio device shut down.
recursive shutdown
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