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Feature Requests / loading trouble and combat problems
« on: December 06, 2008, 07:21:57 pm »
Hi!
I took a look on development version over a year. Unfortunately, once in a while save files corrupt. Or ... loading still works, but when time starts to run error drops me out of the game. Its quite difficult to assume when it happends and for how long playing time goes lost. Its very annoying to lost 25 days (last working save was on 1st day of month).
Console says:
ufo: src/client/cl_ufo.c:431: UFO_SearchAircraftTarget: Assertion `ufo->mission' failed.
Also, game complains on console constantly over this:
R_RegisterModelShort: Could not find: 'radar'
Could not find model 'radar'
Or:
R_RegisterModelShort: Could not find: 'ufoyard'
Could not find model 'ufoyard'
I have latest development snapshot from subversion. Also in combat mode aliens are sometimes invisible and I cant use ladders. Maybe it will be corrected with complete new "make maps", but it takes time ...
When we can hope for more stable (and joyful) testing phase?
I took a look on development version over a year. Unfortunately, once in a while save files corrupt. Or ... loading still works, but when time starts to run error drops me out of the game. Its quite difficult to assume when it happends and for how long playing time goes lost. Its very annoying to lost 25 days (last working save was on 1st day of month).
Console says:
ufo: src/client/cl_ufo.c:431: UFO_SearchAircraftTarget: Assertion `ufo->mission' failed.
Also, game complains on console constantly over this:
R_RegisterModelShort: Could not find: 'radar'
Could not find model 'radar'
Or:
R_RegisterModelShort: Could not find: 'ufoyard'
Could not find model 'ufoyard'
I have latest development snapshot from subversion. Also in combat mode aliens are sometimes invisible and I cant use ladders. Maybe it will be corrected with complete new "make maps", but it takes time ...
When we can hope for more stable (and joyful) testing phase?