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Topics - jerzy_cz

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Bugs in stable version (2.5) / Bleeding aliens
« on: August 23, 2012, 08:02:22 am »
I’ve noticed curious thing: when bleeding enemy dies during alien turn, on the next human turn is still displayed as standing.

Discussion / Plasma blaster in 2.5 dev
« on: August 15, 2012, 10:06:41 am »
Some idea to make this weapon useful and really dangerous: maybe it should have ball mode only? With aim, snap and maybe multiply(2-3) shots? What do you think?

Tactics / 2.5 dev combat
« on: August 14, 2012, 04:01:23 pm »
Some thoughts about tactical combat in 2.5 dev:
Aliens don't prefer “orkish approach” any more. They sometimes try to take cover and wait for soldiers, making ambushes. They often get reaction fire and with plasma or particle rifles its quite dangerous, especially with medikits downgraded. With plenty of new maps it makes the combat much more challenging. So what to do? Sniper rifle is my best friend, later mostly replaced with coilguns. When direct assault is required I try to shoot trough walls with bolter(later coilgun). Grenades are excellent, never got shot by reaction fire when tossing one. Plasma and later particle pistols are fast enough, but they are a bit to inaccurate. 

Discussion / 2.5-dev and alien base
« on: August 13, 2012, 01:02:48 am »
Hello, I just conquered an alien base in 2.5 dev. Got an info about alien psi device, but there is no new mail about it and I can research it. Is it suppose to happen? What is the main objective of the game in 2.5-dev?

Discussion / Playing 2-5 dev
« on: August 02, 2012, 12:03:17 pm »
In the beginning I would like to thank for this excellent game. Great work!
I've playing 2.5 dev for some time and have some thoughts about it:
-I like the abundance of maps
-new wound and medikit system is far more realistic, although it can be problematic without more soldiers at your disposal
-new sniper rifle is excellent! I like also gauss rifle with 4 rounds.
-bolter is now some kind of handcannon? 28 TU for aimed shot? Isn’t it a bit too much? And only 2 rounds?
-heavy laser seems to me inferior compared to plasma rifle. In every way. Less damage, same spread, high range is not really so useful, requires a lot of research
-plasma blaster seems now to be useless. Only 35 damage? It’s good for unarmored targets only.
-grenade launcher without multiply shots is not worth using. I think that handgrenades are better.
-needler gun is now more an assault than sniper rifle. Too much spread, seems a bit strange compared to ufopaedia.

Tactics / Strength
« on: December 16, 2010, 06:38:08 pm »
Hello. Is there some limit for weight of weapons? I didn't notice. My soldiers often have heavy laser in hands and flamethrower in backpack. This should be a bit heavy, but soldiers were not slower in combat.

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