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« on: November 27, 2006, 05:25:31 pm »
I am all for supporting the addition of game elements that create a more enriched experience... so does hand to hand combat in some way add to tactical combat? Knee jerk reaction is no, it doesn't gain you anything that a combat knife or Kerblade doesn't give you. After trying to think of a way to make it add something to the game, the best I could come up with way submission type grappling, lets say an alien steps through a door and you where ready? So you grab is arm, turn him around, put him in a choke hold (using him as a shield) advance with your pistol at the ready.
But then you have to ask does the immense amount of changes that have to occur to make something like that work justify the limited value?
Sure I think it sounds kind of neat, but I would rather see the ability to lay flat, destructible terrain, better reactive fire, more weapons and equiptment and smarter learning AIs before I would want someone to spend thier time on hand to hand combat