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Messages - Voller

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46
Feature Requests / kein sound mehr unter windows, plötzlich
« on: June 04, 2007, 10:00:35 pm »
My apologies.

47
Feature Requests / kein sound mehr unter windows, plötzlich
« on: June 04, 2007, 07:50:54 pm »
Die dateien findest du im ordner "Anwendungsdaten", nicht "Application Data".

48
Discussion / Just to share some info about UFO's
« on: June 04, 2007, 05:03:19 pm »
Not so much conspiracy theory, but rather utter nonsense ;)

If you read the text, you'll find something about anti-gravity devices and stuff. They do not exist just yet ;)

49
Artwork / 2D Art
« on: June 02, 2007, 05:38:40 pm »
good stuff! :D

50
Feature Requests / Targeting body parts
« on: June 02, 2007, 05:24:45 pm »
that reminds me: it would be nice to somehow influence the height of the point you're aming at. At the moment, all shots go the centre of a tile/unit. It would be incredibly useful to be able to fine tune this, allowing you to throw grenades through windows or shoot at semi-covered targets.

51
Feature Requests / Equipment list shifted down when names too long
« on: May 29, 2007, 04:27:22 pm »
done

52
Feature Requests / soldiers getting stuck on / between furniture
« on: May 28, 2007, 01:07:42 pm »
Looks like there will be lot's more work for me after all. How shall I go about things like in city04, point 3? There are two rooms for which the bug happens, does that need two screen shots or is one sufficient?

53
Feature Requests / soldiers getting stuck on / between furniture
« on: May 28, 2007, 12:58:30 am »
ok, let's see. I'm about a third of the way through and have plenty for you guys to work on already ;)

africa04:
  • green thingies at the front of the ship (level 1)


bridge01:
  • longish building in the centre of the map: One end of the pile of concrete slabs is sticky
  • it is possible to stand on/in any column of the  

    bridge (see screenshot). You can get out by jumping on the ground
[/list]

city04:
  • small building (level 2): you can walk inside the glass table. You get stuck in one of the blue chairs next to it.
  • big building (level 1): get stuck in one of the poles.
  • big building (level 2), both smaller "bedrooms": get stuck on the red chairs. (I like the pictures on the wall :P )


condor_crash04:
  • (level 2) in ship, portside, abaft: can walk in and out of one of the green columns. Also the screen in the room next to it. Don't get stuck though.


const05:
  • (level 2) can walk in and out of living room table
dam01:

none found


druglord07:
  • chairs in small building next to drop ship
  • table with 4 chairs in other building: two of the chairs are sticky.


estate01:

none found


excavation06:
  • stone thingy that looks like a bed. Right next to starting point


falcon_crash04:

none found


farm08:

none found


gasstation05:

none found


harbor07:
  • captain's room with map on table: chair next to map table.

54
Feature Requests / soldiers getting stuck on / between furniture
« on: May 27, 2007, 10:44:26 pm »
Fair enough. I will see what I can do :)

55
Feature Requests / soldiers getting stuck on / between furniture
« on: May 27, 2007, 10:22:48 pm »
Good, that ought to save me a few head aches :P

Another thing: can I get the co-ordinates (in map space) of the cursor anywhere? I wouldn't need to take screenshots if I can just write down the coordinates of any problems I find.

56
Feature Requests / soldiers getting stuck on / between furniture
« on: May 27, 2007, 09:19:45 pm »
Thanks, I found it (windows). Maybe the default directory for screenshots should be changed to the actual game directory. The hidden applications folder is not the most obvious place to look ;)

About the maps: I can take a look through them and make a list if you like. I will need some help there though:

1. I found that I can run any map by typing map ... in the console, but I start without soldiers. How can I get around that?
2. Is there a way I can make aliens a little less interested in my soldiers so I can explore the maps without the danger of being shot at?

Thanks

57
Feature Requests / Menu Bug
« on: May 27, 2007, 07:12:09 pm »
Is your bug the same as this one?

58
Feature Requests / Equipment list shifted down when names too long
« on: May 27, 2007, 07:11:51 pm »
Just to clarify: this means that the buy/sell buttons do _not_ correspond to the name written next to them. So you end up buying the wrong things. Very confusing.

59
Feature Requests / soldiers getting stuck on / between furniture
« on: May 27, 2007, 04:53:53 pm »
I've encountered this bug a few times now. When inside a building it sometimes happens that a soldier gets stuck on top of a sofa or between several bits of furniture. By "getting stuck" I mean that the cursor box is blue afterwards, so you can't walk anywhere anymore. I would attach a screen shot, but I don't know where UFO:AI saved it to.

60
Artwork / Symbols for the geoscape
« on: May 26, 2007, 05:56:51 pm »
I think generally a skull of some sort would make it more than obvious what the terror symbol stands for

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