General > Discussion
Saving game & replacing units
Sacrusha:
--- Quote from: Sirg on February 07, 2008, 03:05:51 pm ---ie if half of your best squad dies, then that's it and you'll have to deal with it
--- End quote ---
That is the intention, as far as I know. Since the more experianced soldiers are not that much stronger, every mission can be won with 8 recruits. This holds for every difficulty setting.
sirg:
LOL !? where is the fun of building an experienced squad, selecting the best soldiers, improving each other through missions on certain skills, "training" specialists from average soldiers, etc etc?
This isn't a RTS game, and as you have put it (as being intended), it's a major flaw of any TBS game!
1st ) You don't get enough new soldiers to replace the experienced ones as they die "realistically" during the missions
2nd) The replacements are crap
3rd) Improving a soldier stats takes to much time because they die to easy
4th) Aliens cheat, by sniping your soldiers from ridiculous long ranges, and you'll never get a soldier with that kind of superhuman stats unless you cheat...
and this brings us to the topic where some people chose to cheat by editing the saved game (buffing soldiers' stats, changing weapons' specs, etc) in order to have fun, because it's frustrating to play a mission for 40 mins and lose your best sniper because of a bug (like an alien shoting your soldier through a truck or hill), then go back retry it and waste more time, because the game isn't well balanced at the moment.
EDIT - and more experienced soldiers aren't stronger but much more effective, having more TUs, and better skills, which mean more damage/shot
lama:
Being quite a newb to ufo:ai, starting my adventure with the 2.2 release on standard difficulty setting ("first time with a challenge", if I remember correctly) I must say I wouldn't like to see save option during missions. In fact it is quite easy to figure out right tactics not to loose your men, and later on with proper equipment I can let my outfit act reckless most of the time, and surprisingly they usually survive (or I retry ;)).
Adding a possibility to save during ground combat would (at least for me) take away all the fun and destroyed this special thrill of excitement, stronger with every turn ended.
And hello forums :)
sirg:
Well probably you haven't played for long either.. as missions get more and more difficult.
lama:
--- Quote from: Sirg on February 07, 2008, 06:37:49 pm ---Well probably you haven't played for long either..
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It's only 30, so probably not, maybe I should've stated that in previous post. Had no idea difficulty factor changes ::)
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