General > Discussion
Saving game & replacing units
Tekky:
From reading this thread, I have come to the conclusion that both sides have many valid arguments.
I would suggest the following compromise:
Let the player decide at the start of the game, in the window with the difficulty settings, whether battlescape saves should be permitted or not. This would give both sides exactly what they want.
Of course, nobody can demand that a dev implements such a feature, especially if none of the devs are interested in this feature. However, I hope the devs would at least permit such a patch to be included into the official source code, if someone else were to implement it cleanly. Even if such a feature makes it harder to maintain the source code, I believe that it would be worth it, since this thread has shown that many people want this feature.
geever:
Battlescape saving is not for discussion. You can make (and maintain) your own mod for yourself, ofc.
-geever
alexg:
After reading the post i think that we can conclude - Most of the players want the save option, but it just hard to implement.
I'm also agree that it's more fun to have the save option and also to make the battle harder to win.
As i see it the main fun in the game is the battle so if you stay more time in the battle -> more fun.
Few more reasons:
1) You like your charactres and you know their strengths and weaknesses so you dont want to replace them...it's a real tragedy if someone dead. (for me at least)
2) It's too time consuming and not fun to look for a new soldier
I can agree that save during the battle demands smarter aliens and complicated serialization but i think it's worth it.
Hertzila:
Except if you can save during battlescape, it can and will boil down to a save&load fest. Which, as I understand it, the devs don't like.
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