Technical support > Bugs in stable version (2.5)
[map] Minor errors
Rodmar:
v2.5
Bungalow
Though it may be unavoidable, those nice beams on each side of the entrance do twist the logical path (indoors only), and this is quite an important location, tactically wise.
ShipIt:
Changed this in master. Thanks for reporting.
Btw, map is called 'Estate'.
Rodmar:
I confess I figured it was Bungalow because it was a wooden building (I hadn't took note of the map name upon entering the battle) :-[
Fighter UFO Crash Site
* Very small clipping: at the small black dot location
* Shoot through rock or something (look at the aiming line). Indeed, the entire block is suspect to me, not only this small rock. Even an alien more north down these rocks (and supposedly on a lower height and fully covered) may be hit (at least by a sniper rifle). Could you check those surfaces' properties?
ShipIt:
--- Quote from: Rodmar on October 29, 2015, 12:15:29 am ---I confess I figured it was Bungalow because it was a wooden building (I hadn't took note of the map name upon entering the battle) :-[
--- End quote ---
You can find the name of the map in the console/logfile.
About 2) - the hit chance calculation is sometimes way off. Sometimes I feel like it is worst when you shoot upwards. This is not about the map.
ShipIt:
--- Quote from: Rodmar on October 29, 2015, 12:15:29 am ---I confess I figured it was Bungalow because it was a wooden building (I hadn't took note of the map name upon entering the battle) :-[
Fighter UFO Crash Site
* Very small clipping: at the small black dot location
* Shoot through rock or something (look at the aiming line). Indeed, the entire block is suspect to me, not only this small rock. Even an alien more north down these rocks (and supposedly on a lower height and fully covered) may be hit (at least by a sniper rifle). Could you check those surfaces' properties?
--- End quote ---
1) Should be fixed in master.
2) I found lots of brushes marked as 'window', probably by accident - no idea if this might have caused the problem.
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