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UFO:Alien Invasion
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Bugs prior to release 2.4
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Texture normalmapping
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Topic: Texture normalmapping (Read 2404 times)
Kobura
Rookie
Posts: 31
Texture normalmapping
«
on:
May 09, 2011, 05:18:14 am »
Texture normalmapping appears to be a *requirement* for at least some of the textures to function correctly with the latest updater. World, both 3d and no, appears white and featureless for instance. Didn't check much more.
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Kildor
Project Artist
Captain
Posts: 757
Project mapper and some other stuff`er
Re: Texture normalmapping
«
Reply #1 on:
May 09, 2011, 05:45:00 am »
Screenshots? ufoconsole.log?
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Kobura
Rookie
Posts: 31
Re: Texture normalmapping
«
Reply #2 on:
May 09, 2011, 07:01:56 am »
I restored the previous development version right before realizing that anything I could provide was probably useless without these things.
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UFO:Alien Invasion
»
Archive
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Bugs prior to release 2.4
»
Texture normalmapping