That would be awesome !!!
Especially for all the screens, I am imagining a lot of movement in 2084
We could make really cool animations & play them, I am having lots of ideas, without having to use any copyrighted material...
But this has no ultra-high-priority, I need some time to create all the animations anyway...
Regarding animations here are some of my ideas:
- We could use some visualization programs & record the outputs.
- We could make morphings with some free photo-to-photo morphing software.
- We could make some cool-looking Mandelbrot animations using some free software.
- We could record some selfmade video files, with content fitting the scenario of UFO:AI.
- We could record all the stuff that already is in the game to make animations, a morphing of all the UFO-models on the screen of a UFO, or the rotating globe of UFO:AI on the screen of a Phalanx-craft for example.
Step by step we will get it done & produce the best game ever made here !!!
BTW, I think you have done a really great job here already, Mattn ! I saw something of a Particle-Editor ?!