Sorry I didn't respond to this until now - The last few weeks have been crazy,
I'll do some more looking into this and how it works with Blender, but IIRC aren't there several ways of doing LOD models? Would I just make several versions of a model and leave it to the game engine to swap them? I'm getting better with Blender but I admit I'm a bit new to this LOD stuff, although I'd like to learn it.
Also, I haven't heard from Migel in a long time and don't know if he's coming back or not. I remember he only did a few head textures and just the male version of the un-armored soldier, and I can't match his skill to fix the female texture. Although I do have some versions I haven't shown in this forum yet of a higher-detail soldier model that could be used instead, I'd really hate for Migel's work to go unused...