General > Discussion
Why is the "saved game during combat" thread locked?
geever:
--- Quote from: Branes on August 25, 2009, 02:48:03 pm ---.... I saw a strange looking machine in a bar in Koza. I was called Pong and was being tested by a company called Atari.
--- End quote ---
Could you save in Pong? :P
Anyway games have rules. You should know that if you're a veteran player. And yes, this rule makes it more difficult but also more interesting. There is nothing more boring than a too easy game.
If you can't save you have to think more. "Can I do that without risking my men's life?", "How could I kill that alien..." Much more fun!
With saving you can simply play trial&error which is miserable..
--- Quote from: Branes on August 25, 2009, 02:48:03 pm ---But I'm just going to say one thing..this IS a free, open source game, but were it commercial and the developers had this attitude, it would fail miserably.
--- End quote ---
miserable, again..
-geever
Troberg:
Though I don't need to save in a mission for gameplay reasons, there are two possible reasons I can think of which I have not seen yet:
* Bugs. Several times when playing the game, I've been dropped out of the game or had to abandon a mission due to bugs. I don't complain about the bugs per se, they are to be expected in a game under development (to be quite honest, some of them probably comes from playing on a laptop, which, as laptops typically are, is prone to overheating), but it kind of sucks when you've spent two hours on a mission and your remaining troopers get stuck in a staircase or the game locks up. Being able to save occasionally would help mitigate that.
* Bug fixing. I work with development, and when a customer has a problem, it's much easier to fix if you can duplicate it. Being able to post a savegame so that a developer can reproduce a bug in his development environment would cut down a lot on tedious bug searching.
I just wanted to put those argument forward, in order to enlarge the view to cover what I believe is previously undiscussed terrain.
Winter:
--- Quote from: Branes on August 25, 2009, 02:48:03 pm ---But I'm just going to say one thing..this IS a free, open source game, but were it commercial and the developers had this attitude, it would fail miserably.
--- End quote ---
Honestly, I doubt that. After all, EA are still in business.
We're making a game that people seem to agree is fun to play, on many different levels. That's good enough for me.
Regards,
Winter
BTAxis:
I don't understand why people keep whining about the battlescape save as if we're infringing on a basic human right. There are quite simply two reasons why it's not going to happen: we don't really want it and it's a coding nightmare. The first is an opinion we're not going to change our minds on, the second isn't even a matter of opinion.
So yeah, people can either live with the situation, or... not, I guess.
ralthor:
Offtopic, but quick question, Are all the .ufo files generated manually? Does UFO Radiant create or edit them?
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