> mine's dual core processor if thats the core u referring to
me too
but if you use both cpus
the resulting bsp is always different
'Couse of that i compile one (bumker.map) map always with one core
and hash it against the bunker.bsp i had before
If the hash is the same a complete rebuild of all maps wont do anything
Only new or changed map files are compiled
but not all.
Ooooo, tat is interesting..... i usually just activate the compile_maps.bat batch file, let it run (in duo core mode) and leave for 2 hrs or so..... lol (tats if i need to recompile with /clean para).
Else, i would do a minimal update with clean CB rebuilt of codes always..... i am taking the effort to ensure my pk3 files are always deleted b4 the archives.bat are run.....
Back to point....
I realised that combat maps are enter-able again.
Noticeably bug are:
1) Battlescape cannot be "RETRY" when u press the ESC key and clicking it - would result in game hang and u would need to force shutdown app.
2) Battlescape can crash halfway in battle.... not much time to provide a backtrace..... but will see if there's anyone who can do the backtrace b4 i do....