same problem here. got four open researches, but basic researches are missing for them to be started:
- UFO Fighter
- UFO Harvester
- Alien Propulsion
- Particle Beam Weapon
i think the developers made the same mistake as the original ones in XCOM TFTD. scout ships only appear in the early game and if you don't catch one quick enough,
you can quit the game, because you HAVE to research the smallest ship, otherwise your scientists aren't able to research sonething bigger than a hand-weapon.
i really hate those plot-stoppers, they aren't even logically. i mean, why can't they just take the harvester or fighter for research, why does it have to be a scout ?
maybe next release has a better research-tree.